Changes/Additions
-Added placing Brushes!
-Added Photo Mode!
-Added Loading screen which shows chunks rendering in Photo Mode!
-Mining now gives you Brushes to place, alongside Textures to assign to Brush faces. You are given +1 of each texture from all 6 faces of the Brush mined. The Brush count you are given is proportional to the volume of the Brush you mined in 13 units. The giant blocks in the world generation are 63 units, so you receive 216 Brushes.
-Added a hotbar you can scroll through for mining, placing, and assigning textures. The first 3 slots are unused actions currently.
-Hitting right-click on the placing tool changes the size of the brush you will place. The count indicator changes accordingly to show how many of that size Brush you can place.
-Assigning a texture to a Brush face that already has a texture will swap the textures. Newly created Brushes will have no texture assigned.
-A particle effect is played when you destroy a Brush. The particle amount is proportional to the volume of the Brush.
-Chunks now have positional margins that extend 86 blocks out in all directions. Once mesh editing is implemented this will allow single Brushes to hit a maximum of 1763 size (2 Chunks3, or in measurement with the giant generated block Meshes- 283 of those.
-Jump button(s) can now be held down to continuously jump.
-Added coyote time to jumps of 0.2 seconds.
-Players now spawn at the highest point at x=0, z=0.
-Minor optimizations
(One of the textures in the hotbar is currently unobtainable, don't go looking for it lol)
Controls
Playing
WASD/Arrow Keys - Move
Space/E - Jump
Esc - Unlock mouse
Mouse - Camera Movement
Left Click - Primary Action
Right Click - Secondary Action
Scrolling - Change Hotbar Position
Tab - Toggle Photo Mode
Photo Mode
Left Click Drag - Move Camera
Right Click Drag - Rotate Camera
Scrolling - Zoom in/out
Download
https://github.com/The64thGamer/Pneumagination/releases/tag/v0.11-alpha